CHIPS
Computer-Human Interactive Performance Symposium The aim was to explore the likely performance practices (and problems) that would result from having easily deployable, robust, creative, and reliable artificial music performers in mixed human-computer ensembles playing popular music. There are many systems that go some way to solving the technical problems of computer participation in this kind of music (e.g. beat trackers, chord estimators, interactive improvisers) but as yet no complete systems that can be deployed by non-expert users into common practice performance contexts and be relied upon to underpin the performances of popular music ensembles.
The project aimed to develop the future research agenda for both technical and non technical music computing research in this area, by learning from the issues and experiences of technological adoption in other relevant performance contexts, understanding the technological state of the art in relation to popular music performance, imagining future performance practices incorporating computer ³musicians², and thinking about how to study musicians (human and computer) in this context.
The project website can be found here.